AI Insights · Timothy · October 2021
Top 5 Sports Games on iOS in Oceania for Q3 2021
Discover the performance of the top 5 sports games on iOS in Oceania during Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 sports games on iOS in Oceania showcased varying trends in weekly downloads, revenue, and active users. Below, we delve into the performance of each game, based on data sourced from Sensor Tower.
8 Ball Pool™
Released by Miniclip.com, 8 Ball Pool™ experienced fluctuations in its weekly revenue, peaking at approximately $78.6K in mid-August. Weekly downloads started strong at over 19K in early July but saw a decline, ending the quarter at around 10.3K. Despite this, the game maintained a robust user base, with weekly active users slightly increasing from 298K to 312K throughout the quarter.
Golf Clash - Golfing Simulator
Electronic Arts' Golf Clash - Golfing Simulator saw steady weekly revenue, reaching about $39.5K at the end of August. Weekly downloads remained relatively stable, averaging around 700. The game’s active users fluctuated slightly, peaking at 7.7K in mid-September before settling at around 6.9K by the end of the quarter.
NBA 2K Mobile Basketball Game
Published by 2K, the NBA 2K Mobile Basketball Game saw its revenue peak at $27.8K in mid-August. Weekly downloads began at 5.8K in late June but dropped to 2.9K by the end of September. Active users also declined, from 13K at the start of the quarter to around 8.8K by the end.
EA SPORTS FC™ Mobile Soccer
EA SPORTS FC™ Mobile Soccer by Electronic Arts recorded its highest weekly revenue of $29.1K in early August. Downloads were highest in late June at 3.2K, gradually decreasing to 2.4K by the end of the quarter. Active users remained relatively stable, with a slight increase from 37.9K to 37K over the period.
Dream League Soccer 2024
First Touch Games Ltd.'s Dream League Soccer 2024 achieved its peak revenue of $11.1K in late August. Weekly downloads saw a gradual decline from 2.5K in late June to around 1.2K by the end of September. Active users fluctuated slightly, maintaining an average of around 32K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.